George Wisnowski develops original low-poly animated characters for game environments and motion graphics. He actively contribute to team-oriented environments, collaborating with training designers, programmers, and engineers, sketching designs, developing prototypes, and he has created and animated all of the 100s of game characters for Doron Precision Systems training platforms from Mean Dogs to Mailmen.
Character Modeling Skills:
Drawing and Story boarding
- Character rigging and animation
- Character design
- Texture painting and Unrap UVW editing
- Applying motion captures
- Biped manipulation