“Don’t tell me your not their manager because I have no other means of communication than through YOU!”
This guy is just too cool and too fun to create. Right down to his riding chaps. He is modeled after my late brother “Cowboy” they called him. I was very careful with all my smoothing groups and got them all just perfect. The bike is fully functional with lights and steering. Now they just need to update the physics to bank the turns.
Another vehicle to add to the growing list of original low poly vehicles. This is the newest model in school buses. I have a flat nose as well to do next. Slight different shape from the classic models. This vehicle is complete with working lights, doors and simulated dash as well as swing out stop sign.
Development of construction site for city block areas. I like to put things that stick up into the area to create interesting silhouettes in the landscape. The cranes should look great!
Nice old school Tow Truck. This 3D mesh is created from imagery collected at the local towing company. I stood on the street and snapped photos. As usual people freak out about someone taking photos. The dispatcher came out and told me I didn’t have permission to take photos. Lucky for me it was too late I had what I needed.
Starting a new Drivable Cab. I can’t find any of these out there. But got some good images from the web. Here I am cutting the door. I trace the door with the line tool and then extrude to a shape. I use the Boolean cut vs Boolean subtract etc.
This vehicle will be drivable so it will require the interior creation. The hardest area is always the interior.
I right click to display the Object Properties and the click on the see-through property. This helps to manipulate the verts. Select and right click on the back ground reference images and click on don’t freeze in gray and the check freeze. That way you wont keep selecting by accident.
I’m building this over an existing model of a tractor trailer cab. I need a new interior and that is always tough.
I photographed this at Wendey’s in Binghamton NY. Always have that camera ready to go you never know when you will see your chance to get an image. I cant tell you how often people get very uptight if you pull out your camera and start shooting. I try to get stuff when people don’t notice.
I found a backhoe at the Gym. I like to set up the reference photo on one page so I can see them in max while I work. An use the front, side, and back to scale from. Its always best to keep your reference photos in alignment and the proper scale ratios
I got some nice textures from these photos.
Intermap Order #3329
Purchased Online Items
DTM>DTM v1.5 5mP, North America, 2.12 sq km, price: $84.80
Imagery>ORI, North America, 2.12 sq km, price: $10.60
Discount : 0%
Discount Amount : $0.00
Mesh and image data loaded in Image Mapper
Same area now exported to max. Great procedure to export mountain terrain for virtual cities from Globalmapper. The gray scale displacement data and image were exported.