OK one last character with my time remaining in my budget. We need a mean dog to chase the bad guys so I think a doberman will be perfect plus I won’t have to deal with a tail.
Designing a female to use as a prostitute in virtual world. The key I think will be in the motion. I will create motion such as waving to people as they go by. hand on hip. The walk will be very important too.
Character animation development for virtual simulation. This character is being developed to be a actor in a driving simulation.
Wire mesh must be paired or rigged with a skeletal controller. Control envelopes are assigned to the mesh to attach the skeleton.
This guy is just too cool and too fun to create. Right down to his riding chaps. He is modeled after my late brother “Cowboy” they called him. I was very careful with all my smoothing groups and got them all just perfect. The bike is fully functional with lights and steering. Now they just need to update the physics to bank the turns.
Virtual Hippy Kid Development
I took photos of this kid and his buddy on the way to a Phish Concert. I liked this guy because he had the dreads and I wanted to workout a way to simulate them. He made a great new character for my virtual world.