Put a gun in the hand and here is a first pass looking at lighting and the model. It needs lighting adjustments obviously, but this is what I had time for this morning. I will smooth out the animation and continue to adjust the lighting.
Working on rigging the hand properly. The bones must be placed in the hand perfectly. The alinement in every finger is critical so the envelopes that control the skin flex will work correctly. Depending on the amount of detail being shown may require an even hire quality hand model with more geometry.
Virtual Hippy Kid Development
I took photos of this kid and his buddy on the way to a Phish Concert. I liked this guy because he had the dreads and I wanted to workout a way to simulate them. He made a great new character for my virtual world.