Category Archives: 3ds MAX Tips and Tricks
Daily tip as I improve and discover
Export with Fog
Grabing Terrain Out of Sketchup
Tiller Fire Truck
This vehicle will have two steering position. One in the front cab and one in the rear tiller. I found a nice front, rear, and side views of a Tiller Fire Truck. I am using this as my guide to scale from. I am finding photos of fire trucks and creating the image mapping by overlaying them over the line drawing. I need to make sure that the detail of the ladder is good because it will be viewed from the rear cab. I choose to use actual geometry for the ladder rather than an alpha mask.
Finished Tiller on a city street. I would like to put a fire hydrant on the corner and a little more detail.
Construction at Night
Its amazing what a little composite sky can make in a scene. The blue sets the mood and tone
Cylindrical Control Envelope
I need to recreate more realistic on and off ramps. I create a spline using the line tool and check of “Enable In Render and Enable In Viewpoint” also use the Rectangular settings. This will give you a dimensional road exit and on ramp.
After using the the scale tool to select edges and scale and flange the ramp apply a FFD(cyl) 4x6x4 modifier to create an envelop that you can use to make the ramp slop evenly and smooth. A difficult procedure if you try to move the verts independently and get a smooth gradual ramp. This makes it fast and easy.