Fly Over of Virtual World
January 25, 2012
View of World
January 24, 2012
Construction at Night
March 24, 2011
Nice Truck Line Up
March 24, 2011
Airport Development
January 12, 2011
3D Ghetto Block
January 12, 2011
A 3D Ghetto is a section of a city occupied by a virtual minority group who live there especially because of social, economic, or legal pressure. The term 3D ghetto was originally used in to describe the area where poor people were forced to live. A ghetto is now described as an overcrowded 3d urban area often associated with a specific ethnic or racial population.
Boston Brownstones
January 12, 2011
Went down Newbury Street in Boston and tool photos from across the street of each house. I went completely around the block and got lots of the back alley too. Tough in the back alley because its hard to get back far. Its always best to get the photos straight on and get back a ways.
You can always improvise while you build leaving out unnecessary details. I did include the foliage of the day in the model
I didn’t put any of the fire escapes in the model I just let the shadows create the allusion.
Brown Stone block birds eye view 3d model with skirt. When inserting the block into the rest of the world it can help to put a skirt around. That way if the model doesn’t line up perfect the skirt can help hide the gap. Gaps are critical and the only way to truly get rid of them is to weld vertices. They cannot simple be snapped.
Construction Site
January 5, 2011
Parking Garage
August 13, 2010
Virtual Hospital Creation
August 12, 2010
Blocking out the hospital. I went to the local hospital and took photos of the hospital. I took note to the emergency entrances, main entrance and parking garage.
I put the Emergency exit down one level to add variation in the terrain. The loading doc area also slops down 4 feet.
Completed model ready to incorporate into the virtual world. Cars would be nice in the parking garage.
Took out the lower level in the Emergency Entrance. It will make it easier for the students to maneuver.


















